iOS / Android Mobile Games
TASKS:
-
Real-world environment recreation based on topographic heightfield data, satellite imagery and reference video
-
Course setting alongside professional course setters
-
Key object placement such as fencing
-
Additional art and art direction support
-
Gameplay video capture
TASKS:
-
Gameplay terrain creation
-
Additional art and art direction support
-
Gameplay video capture
The Fourth Phase
TASKS:
-
Gameplay terrain creation
-
Additional art and art direction support
-
Gameplay video capture
TASKS:
-
Spline-based course setting
-
Additional art and art direction support
-
Gameplay video capture
TASKS:
-
Spline-based modular course building
-
Spline-based modular course tool design
-
Gamplay camera work
-
Additional art and art direction support
-
Gameplay video capture
TASKS:
-
Spline-based course setting
-
Additional art and art direction support
-
Gameplay video capture
Here is a list of videogame titles I've contributed to since 1998:
Xbox Kinect / Playstation Move
TASKS:
-
Designed and built modular ground and elevated ladder-bridge elements for mountain bike game
Xbox / Playstation
TASKS:
-
Early pre-production consultation in world / course design / building
Playstation
TASKS:
-
Designed and built multiple courses with a combination of 3D Studio Max and the in-game course creation tool
Xbox / Playstation
Undercover
TASKS:
-
Vehicle modeling and textures
-
Morph-Target modeling for customizable car parts
-
Acted as Assistant Art Director for vehicles
ProStreet
TASKS:
-
Vehicle modeling and textures
-
Morph-Target modeling for customizable car parts
Carbon
TASKS:
-
Vehicle modeling and textures
-
Morph-Target modeling for customizable car parts
TASKS:
-
Course and Environment crafting
TASKS:
-
Stadium modelling assistance (no credit)
Champions League
TASKS:
-
Environment modelling and textures
TASKS:
-
Course and Environment crafting
TASKS:
-
"Black Diamond" course / environment design / building
TASKS:
-
Course and Environment crafting
TASKS:
-
Course and Environment crafting