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iOS / Android Mobile Games

TASKS:

  • Real-world environment recreation based on topographic heightfield data, satellite imagery and reference video

  • Course setting alongside professional course setters

  • Key object placement such as fencing

  • Additional art and art direction support

  • Gameplay video capture

TASKS:

  • Gameplay terrain creation

  • Additional art and art direction support

  • Gameplay video capture

Snowboarding

The Fourth Phase

TASKS:

  • Gameplay terrain creation

  • Additional art and art direction support

  • Gameplay video capture

TASKS:

  • Spline-based course setting

  • Additional art and art direction support

  • Gameplay video capture

TASKS:

  • Spline-based modular course building

  • Spline-based modular course tool design

  • Gamplay camera work

  • Additional art and art direction support

  • Gameplay video capture

TASKS:

  • Spline-based course setting

  • Additional art and art direction support

  • Gameplay video capture

Here is a list of videogame titles I've contributed to since 1998:

Xbox Kinect / Playstation Move

TASKS:

  • Designed and built modular ground and elevated ladder-bridge elements for mountain bike game

Xbox / Playstation

SSX 2012 GmCNgYDiPAvllLE-1600x900-noPad.

TASKS:

  • Early pre-production consultation in world / course design / building

Playstation

TASKS:

  • Designed and built multiple courses with a combination of 3D Studio Max and the in-game course creation tool

Xbox / Playstation

Need For Speed

Undercover

TASKS:

  • Vehicle modeling and textures

  • Morph-Target modeling for customizable car parts

  • Acted as Assistant Art Director for vehicles 

Need For Speed

ProStreet

TASKS:

  • Vehicle modeling and textures

  • Morph-Target modeling for customizable car parts

TASKS:

  • Vehicle modeling and textures

  • Morph-Target modeling for customizable car parts

TASKS:

  • Course and Environment crafting

TASKS:

  • Stadium modelling assistance (no credit)

FIFA UEFA

Champions League

TASKS:

  • Environment modelling and textures

TASKS:

  • Course and Environment crafting

TASKS:

  • "Black Diamond" course / environment design / building

TASKS:

  • Course and Environment crafting

TASKS:

  • Course and Environment crafting

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